Archive for the 'Tips and Hints' Category

New Tennis League Management

Saturday, February 18th, 2006

If you are a tennis manager and you want to track certain players or your friends, you can now create a private league of your own to track the information.
Just go to your player detail page and there’s a bright green link to create the league.
As you browse players you can add them to your […]

Tip: New Player Tennis Schedules

Thursday, February 9th, 2006

New players often run into the problem of not qualifying for the draws of events. The best way to get into a tournament is to look on the schedule page and see what tournaments still have slots remaining. The figure below shows the Schedule screen. Look for the ones highlighted in blue because these have […]

Getting to the Top: Tennis

Friday, February 3rd, 2006

Note: This post was submitted by a tennis manager in Playasport. Read it as an Opinion/Editorial as it may/may not contain accurate advice! Thanks to RicoDDR for the post!
So, you’ve made your tennis player. You’re ranked waaaaaaay low. You want to get to the top? How do you do that? Read this guide to find […]

“How do I play the games?”

Thursday, February 2nd, 2006

This is a very common question and I might have taken for granted that people understand how the site works all this time. So here’s how it all works for those of you who are interested.
As a user, you’ve probably already set up your teams and/or players. This tells the system you’re ready to go. […]

Tennis Aging Fixed

Wednesday, February 1st, 2006

Thanks to a feedback message from acorpuz, the tennis aging process has been modified. Previously, players would age one year at the beginning of each season. However, managers who created a new player at the end of the previous season would then start with a player that was 19 years old instead of 18.
So now, […]

Football Simulation Tip

Friday, January 27th, 2006

If you’ve been playing football, maybe you noticed last season that teams who overloaded their passing game and neglected their running game started losing more often. Same for those teams that ran without passing.
I finally tweaked it so that you actually have to spread your offensive strategy around a bit or the other team would […]